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วันพฤหัสบดีที่ 16 สิงหาคม พ.ศ. 2555

[Mut]DoomIII Killing Floor - โหดๆๆ

This mod is a port and heavily modified from Unreal Tournament 2004's Doom 3 monsters pack by INIQUITOUS (download link for that pack is dead).

This monster pack contains nearly all monsters from Doom 3 and Doom 3 RoE including a mutator to add in them to KF waves.

To activate this mutator, add "Doom 3 Monsters Mode v 0.4" to mutators (or ?Mutator=Doom3KFBeta4.Doom3Mutator in URL).
You can configure following on the mutator from Doom3KF.ini:

Download Link: Doom3KF.rar

Version historyBeta 4.0:
- Added sentry bot which can be purchased from the trader (a robot which will follow you around and aid you in the combat).
- Tweaked the monster balancing.
- Changed so Archvile/Hunter berserk/Hunter helltime does fire damage (thus putting you on fire).
- Changed that Hunter berserk is not invulnerable in any other parts of his body, his weakness is only his heart now.
- Added ragdolls (not all of them were able to get one because of bugs in UnrealEngine 2 karma support).
- Updated mutator so you can chose what monster classes to use and you can optionally chose what maps are large maps where only large bosses spawn in.
- Added hi-res skins which were made by [WPC]Hemi.
- Fixed glitch where wave would get stuck if spawn delay was set to too low.
- Improved headshot detection.
- Fixed so that you gain headshot kills on your perks when your last killing blow on the monster was a headshot.

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